Pittsburgh, July 15, 2013—TerraSim is pleased to announce the latest release of its source data preparation product, MaterialMAP from TerraSim®. MaterialMAP classifies imagery into surface material maps to support mobility simulation in a variety of constructive and serious game runtimes.
MaterialMAP 1.1 improves on TerraSim's innovative image classification technology and offers customers major feature updates and bug fixes for this release. These additions add up to over three dozen improvements and include:
These enhancements and improvements build on the core functionality in MaterialMAP's initial release. MaterialMAP users interactively define a small number of training samples to identify the surface materials present in the imagery. Users can quickly build target area test classifications to determine the quality of the final full image analysis. This interactive method simultaneously gives users the ability to improve classification accuracy, while automating the most time consuming part of the process. New processing tools can also help users intelligently eliminate extraneous detail for improved use in modeling and simulation runtimes.
A single surface material map can be created by MaterialMAP and exported as a correlated set to runtime-specific formats. These surface material maps are utilized to determine entity mobility and routing, runtime visual effects, and sensor simulation.
MaterialMAP 1.1 is provided to all current MaterialMAP customers under their support and maintenance contracts and can be accessed on the MaterialMAP support site. For more information on MaterialMAP, see the MaterialMAP products page or the MaterialMAP brochure. For additional information, e-mail us at email@example.com.